Ubisoft Announces Assassin’s Creed Server Shutdown and More Decommissions at January’s End

Fans of older Assassins’s Creed multiplayer titles only have one month to enjoy the tactical online competition until the servers decommission on January 25th.

As Eurogamer details, early Assassin’s Creed Games like Assassin’s Creed Revelations, Assassin’s Creed 2, Assassin’s Creed Liberation HD, and Assassin’s Creed: Brotherhood, as well as a few Splinter Cell games, are being shut down to acclimate to the games’ the dated technology.

In terms of multiplayer, Assassin’s Creed offered a stranger take with a violent cat-and-mouse game of Where’s Waldo, where an Assassin would try to spot differences between civilians and other players and chase them down after picking them from the crowd.

To be fair, this multiplayer style felt somewhat clunky and awkward for some of the entries; indeed, player chases could devolve into a clumsy mess where jumping off the wrong ledge in the heat of a rush could land you directly on your assailant.

Even so, these modes offered unique deception gameplay that lets players trick would-be assassins into thinking they’re an NPC and chuckle while you inconspicuously walk past.

While it usually devolved into an unwieldy chase of aggressive ledge hopping, the delight of outwitting players and successfully hunting them down offered a rare satisfaction from playing as a medieval spy.

Though not every platform is affected by these shutdowns, as IGN adds that the change is limited to Xbox 360 for Assassin’s Creed 2, PC for Revelations, and Mac for Brotherhood, its widespread decommissioning means that players still interested in the game’s multiplayer will have to switch platforms if they still want to enjoy the older entries.

While shutting down servers isn’t new for Ubisoft, indeed Eurogamer details the company shutting down servers for 15 of its older titles in July, like Anno 2070 and Far Cry 3, some teams like Anno have managed to stay afloat by “promising to update the aged online services infrastructure to a new system.”

All-in-all, players harkening to some older entries in Assassin’s Creed only have a month to experience the nostalgic entries in their prime.

Why is Ubisoft Shutting Assassin’s Creed Servers Down?

While an obvious answer points to these servers’ dwindling player bases and Ubsoft’s desire to dedicate more of its time to newer services, Eurogamer suggests that much of the decommissioning stems from the technology behind these services becoming outdated.

As technology moves on, the cost of updating these services becomes increasingly less worthwhile as Ubisoft dedicates more time to newer titles.

Further Reading

Interested in more updates on Assassin’s Creed’s servers or the fate of nostalgic Ubisoft titles. Give the articles below a read for the latest and greatest RPG news.

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